This fall, Illumineers can supplement their game with stories and secrets found in two new Game Books from Ravensburger
To get this going, you need a sacrifice outlet that produces colored mana, like Phyrexian Altar, and some sort of enabler, like Gravecrawler
In regards to Dark Magician, there is a very big concern in regards to the second ability, with spells that either use more than 1 variable, don't use mana for one or more variables (and involve paying a non-mana cost for X), and that re-use the variable (spells costing XX or XXX) are all busted beyond words with it
Let Counterbalance resolve, revealing Armaggon to counter their Darksteel Monolith
: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn
So it stands to reason that itd get at least one spectacular card in the 151 set and its this Secret Rare, depicting all three of the original Legendaries in flight, which is the most highly sought after