OP09-103-koala counters this perfectly, helping you replenish your hand while simultaneously putting a strong defender on the board, ensuring you can sustain your offense and defense
Since he only costs one mana, you can play him early to begin your strategy and keep recasting him

Halberd Cannon/Assault Mode ||| Machina Ruinforce | Machina Citadel | Machina Fortress | Ultimate Bright Knight Ursatron Alpha | Machina Unclaspare | Drytron Delta Altais || Drytron Nu2 | Drytron Alpha Thuban ||| Drytron Meteonis Alpha Draconids ||| Drytron Meteonis Draconids ||| Drytron Meteonis Quadrantids Spells: 18 | Monster Gate | Reasoning | Terraforming | Foolish Burial ||| Left Arm Offering ||| Machina Redeployment | Drytron Nova | Meteonis Drytron ||| Forbidden Droplet ||| Drytron Fafnir Extra Deck: | Divine Arsenal AA-ZEUS Sky Thunder | Superdreadnought Rail Cannon Juggernaut Liebe | Number 84: Pain Gainer ||| Superdreadnought Rail Cannon Gustav Max | Varudras, the Final Bringer of the End Times | Number 35: Ravenous Tarantula | Drytron Mu Beta Fafnir | Apollousa, Bow of the Goddess | Sky Striker Ace Azalea Temperance | Dyna Mondo | Knightmare Phoenix | Qliphort Genius | Double Headed Anger Knuckle Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary

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How Much Removal Should a Deck Have in MTG
Thats according to the story of course, but in gameplay, theyll act just like other artifact creatures