Without a bunch of creature cards to soak up attackers, I looked for ways to gain life here and there, and Beacon of Immortality can really help out if you havent gotten too low on life
Im more fond of this decks alternative commander if Im being honest
End of turn, put the Elder in my hand, unless I have two or more experience counters, in which case, it heads back to the battlefield, for more sacrificing for more landing for more experience countering, etc
I've had tribal decks that occasionally get some incidental benefit from creature types (e.g
A 1-drop that replaces itself and can wash colors is better than you normally get and it broke formats and metagames alike
Fear of Missing Out Fear of Missing Out stands out as the best of Valgavoths nightmarish creations