Set: Tenth Edition Type: Creature — Elf Rarity: Rare Cost: {1}{G}{G} Other Elf creatures get +1/+1 and have forestwalk
Prevent all combat damage that would be dealt to equipped creature
If Mishra's War Machine deals damage to you this way
Set: Eventide Type: Instant Rarity: Uncommon Cost: {1}{W/B} Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell
Set: Alpha Edition Type: Creature — Zombie Rarity: Rare Cost: {1}{B}{B} Other Zombie creatures have swampwalk
Odric, Lunarch Marshal [Shadows over Innistrad Prerelease Promos] Island Set: Tenth Edition Type: CreatureSet: Shadows over Innistrad Prerelease Promos Type: Legendary Creature Human Soldier Rarity: Rare Cost: {3}{W} At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.