You speak a word of power that can overwhelm the mind of one creature you can see within range
Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier
The next time you hit a creature with a weapon attack before this spell ends
make a DC 15 Intelligence saving throw
you can cause the writing to appear to be an entirely different message
Find Steed Size:XL You speak a word ofYou summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long lasting bond with it. Appearing in an unoccupied space within range, the steed takes on a form that you choose: a warhorse, a pony, a camel, an elk, or a mastiff. (Your GM might allow other animals to be summoned as steeds). The steed has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of its