Here, we see the new companion mechanic combined with an extended-art treatment
Its not a big spike by any means, but $3 worth of the spike did occur in the last month
Beyond just being fun, Sire of Seven Deaths is also incredibly powerful, packing a serious punch even when removed
The deck starts by playing a number of efficiently costed vampires with strong secondary abilities including drain (Astarion, Defiant Bloodlord, Sanctum Seaker), mass reanimate (Bringer), card draw (Champion of Dusk, Crossway Troublemakers, Dusk Legion Duelist), granting your army lifelink/deathtouch (Crossway Troublemakers), +1/+1 counters (Drana), anthem effects (Edgar), creature tokens (Mavren, Preacher, Sanguine Evangelist), Explore (Amalia), removal (Vona), and many many more
The Ruby/Steel single-player deck wins by challenging to gain lore, and trying to stop your early game
Temple Bell: another 'group hug' card