Theyre both tribal decks that have a lot going for them and they seem really, really fun
In one Warhammer 40k book, for instance, Caglar punishes his own troop masters because rebels rising up against the Imperium are doing such a bad job of it
Depending on the format, you may not have the strongest counterspells for everything, but good ones for specific cards
I find Sygg to be especially potent in multiplayer, and Commander specifically, where lots of people lose 3 or more life a turn, and it's constantly triggering at the end of any turn in which someone was smashed in combat for three
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It can also dodge a lot of removal thanks to its Regenerate ability, but you can also protect it with cards like Swiftfoot Boots, Kaya's Ghostform, and Commander's Plate