Its not too outlandish to compare this to Marionette Master, and its a 2-drop that provides some ramp instead of a hefty 6-drop
I want the rarities and colours to be equal in their volume
The idea is simple: play creatures, increase their power with equipment, then smash face for tons of damage and value
In excess of 100 additional sets have added new cards to the library, while the brand has expanded into video games, comics, and more.
Every time I look at this card, my brain tells me its called Megatrons Fate. I love this cards flexibility, and each effect is solid for the six-mana investment either you destroy the biggest artifact threat on the table and get two-thirds of the mana you invested back in Treasure tokens, or you very likely kill all creatures on the battlefield (outside of Brash Taunter, at least) and each player gets four rad counters, which may or may not be of interest to your deck
When every card you play bounces their creatures and spells back to their hand, the game is as good as won