I chose Animate Dead and Necromancy over Reanimate because we have Sun Titan, but if I were to add Sevinnes Reclamation to the deck, it might well be that Doomed Necromancer, Apprentice Necromancer or Dance of the Dead might pip Reanimate to the post
Youll welcome the extra creature in typal decks, and you can turn on different synergies in more mixed decks
This human advisor has you Investigate (create a clue) for each opponent who lost life on your turn, and can create a flying token each time a Clue is sacrificed (the dreaded 'once per turn' clause rears its ugly head, however)
Martin goes into the book room alone
Like in most Final Fantasy games, its not the final boss that gets you its one of the random ones along the way that becomes your nemesis and I embraced that role for the table
Voidmage can provide a way to soft lock an opponent pretty effectively but this requires you to have reasonable board position and good amounts of blue mana