I decided this fair would be a great time to present the basic idea we'd been working on
These cards dont synergize well with Yshtola, are expensive to cast, or otherwise underwhelming
Primary ResearchPrimary Research brings something back from your yard, while giving you some card draw if you continue to remove things from your bin
The card could have been amazing, but I expected to have it rot in my hand while waiting for that fourth Island
(I would like to point out that one of R&D's best qualities is its ability to realize that it had misjudged something.) He still had some issues of concern (some of which Randy will discuss on Friday), but we felt the mechanic was cool and fun enough that development could solve these other issues
This archetype may be used by the pilot specifically to disrupt powerful opponents by adding elements of chance and unpredictability to the game, which their own deck is better able to navigate, or may simply seek to create unexpected and unique board states that rarely exist in other games of Magic