Instead, we're looking through all the cards that are legal in the format and weeding out the worst to see across the table
Any cards you dont draw or ramp out go to your graveyard, which is a great cherry on top
They are assured that your cards have received a fair and impartial appraisal
Wizards of the Coast has occasionally shown off its silly side through card sets with humorous illustrations, ridiculous rules, and bizarre mechanics that are loads of fun with friends but absolutely not intended for tournament play

Abominable Treefolk Abomination of Llanowar Adamaro, First to Desire Aeon Chronicler Ajani Goldmane Allosaurus Rider Altar Golem Ancient Ooze Angelic Enforcer Angry Mob Apocalypse Demon Ashaya, Soul of the Wild Awakened Amalgam Aysen Crusader Barracks of the Thousand Battle Squadron Beanstalk Giant Beanstalk Giant Beast of Burden Benalish Commander Beorn's Hospitality Bloodsworn Knight Body of Knowledge Boneyard Mycodrax Boneyard Wurm Bonny Pall, Clearcutter Braulios of Pheres Band Broodstar Burrowguard Mentor Caller of the Hunt Cantivore Captain Rex Nebula Chameleon Spirit Chimeric Mass Cognivore Consuming Aberration Control Win Condition (playtest) Crowd of Cinders Cruel Somnophage Cruel Somnophage Crusader of Odric Cultivator Colossus Dakkon Blackblade Darksteel Juggernaut Dauntless Dourbark Daxos the Returned Detritivore Doomed Artisan Doubtless One Drift of the Dead Drove of Elves Druid Class Duggan, Private Detective Dungrove Elder Elephant Resurgence Eluge, the Shoreless Sea Elvish House Party Entropic Specter Faerie Swarm Flora Colossus Fungal Behemoth Gaea's Avenger Gaea's Liege Geist-Honored Monk Graveyard Busybody Greensleeves, Maro-Sorcerer Gutter Grime Hallowed Haunting Harmonious Grovestrider Heedless One Horde of Boggarts Ixidron

The floor is to make a 2/2 every turn and make a stack of 2/2s after a board wipe