If you are able to go wide on your board and flood it with toughness 1 creatures, then you can pretty much just pay 1 mana to draw 2 cards as much as you like
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Regardless of your Commanders abilities, you should run at least 10 effective card draw cards or card advantage spells so that you always have ample access to your decks resources
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But again, this would do two things I didnt want to do: give players an unfair advantage and make things more complicated than they need to be
You need a good mix of cards to grow your yard (Stinkweed Imp, Altar of Dementia), reanimation spells, reanimation targets, and other payoffs (Crypt of Agadeem, Tombstone Stairwell)