For 2 of any Energy (meaning you could run this in a mixed deck), you can do up to 200 damage and risk only 1 Prize card
The main way to use it is to have it revealed by the (1) effect, and then during the beatdown player's turn (especially the End Phase), when some trap is used, use the (2) effect to Special Summon it while setting an additional Spell/Trap
Cost reducers from other colors work too
Two multicolor reprint cards were changed for the 2021 release: Nucklavee and Selesnya Guildmage were replaced with Goblin Trenches and Prophetic Bolt
This deck was first shared on 2024-04-16
"Going forward, we will regularly evaluate the Alchemy metagame and release additional balance adjustments to keep things diverse, fair, and fun," it reads