Tack on whites team-pump spells which usually convert directly into damage, and some very reasonable instant interaction, and youre perfectly set up to force opponents into a race and then trip them up at the finish line
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it
Foil cards are the cards with a shiny varnish on top of them
3/3 Illustrated by G-host Lee
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If an effect says to set a player's life total to a number that's higher than the player's current life total while Sunspine Lynx is on the battlefield, the player's life total doesn't change