Once its down to a one-on-one, you have an easier time removing your single opponents threats
I wouldn't jam this into any generic Red deck as we have better sources of card advantage now (what a time to be alive!) and the damage dealt isn't going to be anything too crazy unless we have an opponent holding 15+ cards in hand
You can use this politically by offering card draw to other players or negotiating deals in multiplayer
(To incubate 2, create an Incubator token with two +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Transform all Incubator tokens you control
Tools now exist to print professional, randomized booster packs with your own Commons, Rares, and Foilsno massive upfront costs required
Magic Online: If you prefer a fully digital solution, Magic Online supports fourplayer Commander matches