Don Andres would benefit greatly from being in a deck that focused on stealing your opponent's cards
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." Flashback (You may cast this card from your graveyard for its flashback cost
With Field Trip, thats a really green-heavy Ugin, the Spirit Dragon ramp deck finding basically anything that makes Field Trip a slightly more flexible Cultivate, but its also hard to argue for that over Emergent Ultimatum
There are ways to keep Dauntless Avenger swinging, too
The combination of efficient creature stats plus the option of fixing your draws reads very similarly to Dreadknight itself, ensuring a consistent curve of suffocating pressure in as many games as possible
As I often talk about, Magic 's greatest challenge is its "barrier to entry"