You obviously cant play all 8s or anything, but beware of dragging out games if you dont have them
The same is true with respect to counters and stickers
At points like this, it can become misleading to continue counting spells like Raise the Alarm (or anything else that's unlikely to change the outcome of the game) as card advantage
Add to that the option to divert damage taken back at any target (including players), and She-Hulk could be a nice way to mutually assure destruction in the late game, pushing rivals to attack each other
For instance, Hoarding Broodlord allows players to tutor for any card, exile it face down, then cast it with convoke
A 90-point attack in Hydro Splash in exchange for two Water energies is very generous, meaning you could be up and running within two turns if the cards fall right