It's essentially a sorcery-speed Unsummon that sticks around, which isn't exciting but could be useful in the right deck
Brawl Legal Vintage Legal Timeless Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Legal Toolbox Notes and Rules Information for Hope Estheim: The value of X is calculated only once, as Hope's last ability resolves
The difference is integration
Commander players, take note: Youll want this Tomb Raider MTG set if you plan on ruining your friends lives
Notice that Curiosity is more than a saboteur effect: It triggers not just with combat damage, but with direct damage too
The Avatar shrinesa five-card cycle themed around iconic locations from Avatar: The Last Airbender add even more power and depth to shrine strategies, with effects that range from token creation to card draw, life drain, ramp, and permanent team buffs