I could get away with Vancouver (because it involves missing no work, even if I make a week of the long trip), but theres no way I could countenance missing that much work
Reexamining Gyrus, Waker of Corpses, they feel about as relevant to a lands-matter theme as the Eldrazi felt in Zendikar block: Youve got all these lands, now heres something to do with all of them. Gyrus has never had much of a spotlight put on them, but I can appreciate the design being Feldon of the Third Path, but aggressive
Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon" that is banished or in your GY
Their "rider and mount" style, as depicted in their "Dragunity Knight" forms, are also adopted by later archetypes, such as "Gusto" and "Ritual Beast" (albeit with different types and mechanics).
(Like no one ever was?) At my school, Pokemon cards were the only item to ever be banned from the playground
I am currenly looking for another creature like Sheltering Ancient that boosts my opponents creatures as a downside for a super powerful creature, while preferably staying in u/g.