Looking at the base of each deck: Lands
If this Spirit sticks around, its going to clear out an opposing graveyard or perhaps your own to power up its later abilities
The Magic: The Gathering FINAL FANTASY Limit Break Commander deck included in this product is mechanically identical to its original release
A 4/4 for five with flash , flying , and vigilance is a great combination of stats and abilities, and this isn't even considering the blowout potential of making your entire team indestructible after blocks are declared, or in response to a Planar Outburst
Playing it alongside other low drops to keep the pressure on worked really
Its similar to the legend rule in the sense that both are automatic cleanups the game enforces, but they work differently: The legend rule only checks legendary permanents with the same name that a single player controls, and that player chooses what stays, while the world rule is table-wide, ignores names completely, and simply lets the newest world permanent overwrite the older one