You take away the scary thing, the thing you ultimately can't beat or their only early game
Magic the Gathering's head designer has responded to criticisms of the recently-revealed Innistrad: Double Feature compilation set
Soul-Guide LanternSoul-Guide Lantern is a suberb example of a graveyard-hate card that you can use to draw a card if it's not useful that particular game
Historical context, not a live ranking Launch-era and 2025 examples remain useful for learning engine design, but new sets change legality, damage thresholds, and the opportunity cost of every slot
That could be a Boros Charm or Teferi's Protection to save your board, or a simple Swords to Plowshares to get a problem out of the way
Players can also destroy one monster an opponent controls once per turn with its ability, but they forgo the dragon's combat