Red Uncommons Dragon Whelp $30/$15 Dwarven Demolition Team $20/$10 Orcish Oriflamme $15/$6 Orcish Artillery $13/$6 Goblin Balloon Brigade $10/$4 Keldon Warlord $8/Unlisted ALL OTHER RED UNCOMMONS $5/$1 The Oriflamme and Artillery command a premium thanks to the mana cost misprint I mentioned above
The Deck (the original deck which personified the card-advantage strategy) packed the Tome as a way to gain card advantage steadily throughout the game
(5) manufacturing code verification cross-referenced against Pokemon Company production databases
Maybe ironically (at least to me), I have represented the first generation of Kwisatz Haderach-like Atreides as planeswalkers, the ultimate expression of power, and the second generation as creatures, albeit one (Karametra) as a god
Final Thoughts Regulation marks serve an important role in preventing power creep and keeping the game fun for as many players as possible
#1: Yawgmoths Will Yawgmoths Will can be easy for non-Vintage players to underestimate since so many lists seem to feature just two Yawgmoths Wills, even when people could have played four