Each interstellar booster contains Rares and/or Mythics, Traditional Foils, a Borderless basic land, and more
Then, later in the game, you can pay 3 mana, and discard a land or something to resurrect it with a finality counter to run right over your opponent
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Creature - Human Warrior Removal (CTRL to add secondary) Stax Opposition Agent Flash You control your opponents while they're searching their libraries
Whenever chaos ensues, create two 2/2 black Alien Angel artifact creature tokens with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn." As the triggered ability of the Alien Angel token resolves, it continues to be an artifact but will stop being both an Alien and an Angel until it becomes a creature again
Urborg, Tomb of Yawgmoth)
Two separate draw/discard instances gives you plenty of room to pitch a Dredge card and use its ability, and it provides pressure on the board to boot