According to the EDHREC data, it is played in 4% of all decks, which is quite good, but since it has been printed in various Commander products, its hard to say how many of those hits are specifically from those listed in various places on the net
First, lets not forget that each pack of Unstable comes with a full-art land
And mechanically speaking, that shows up beautifully here as his static ability doubles all damage he would deal, and at the beginning of each end step, if he dealt damage to another Creature that turn, he gets a +1/+1 counter
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Diversionary Tactics Investing two creatures instead of mana makes Diversionary Tactics a pretty efficient tapper
Perhaps the best part