Then there's Hounds Fang, a mighty 220 damage move, but watch out, Houndoom ex deals 30 damage to itself with that hit
Since Hassleberry's Evolution Deck is filled with scary dinosaurs, an adorable hatchling like Babycerasaurus is unexpected
Gallery and List of Cave Cards Brass's Tunnel-Grinder / Tecutlan, the Searing Rift Captivating Cave Cavernous Maw Dowsing Device / Geode Grotto Echoing Cavern Echoing Deeps Forgotten Monument Grasping Shadows / Shadows' Lair Hidden Courtyard Hidden Cataract Hidden Necropolis Hidden Nursery Hidden Volcano Pit of Offerings Promising Vein Secret Tunnel Sunken Citadel Sunken Citadel Tarrian's Journal / The Tomb of Aclazotz Twists and Turns / Mycoid Maze Urza's Cave Volatile Fault Best Cave Cards As a land that can copy other lands in any graveyard, Echoing Deeps pops up occasionally, and is not overpowered
Skithyrs is also a pretty decent creature to defend with infectors that block well are really saucy, because they make any threat they stand in front of less of a threat later
Assaultron Dominator can turn your energy counters into solid combat keyword counters for aggressive attacks
You also get an interesting ability: Attacking players nets you a Lander token, which virtualluy cost 1 mana to crack since the land they search for comes untapped