Fast shipping, competitive pricing, and the full TMNT lineup make this the ultimate destination for Turtlepowered Magic
Overall, this is the most interesting of the two decks recently released and it can be easily improved by boosting the Sapphire portion of the deck adding some items from Chapter 2 and Chapter 1 and other cards that reduce the cost of playing/benefit from having items in play (Belle Inventive Engineer or Ariel Whoseit collector for example)
It can also find some other helpful attachments for other decks like Narvis Belt for a Dwarf deck, Forest Snare for trap or Dunedain decks, location attachments for Woodmen, or various ally attachments for a Dale deck
This trade 1-for-1 pretty efficiently and 2-for-1s are on the menu because it's an instant
There's a bunch of cards that reward us for having big creatures: we can draw 8 cards off Rishkar's Expertise, have Selvala, Heart of the Wilds tap for 8 mana, and beat up pretty much any opposing creature with Prey Upon
Its one of those standards that people barely notice until something doesnt fit