But this time, something was different: unlike his previous prototypes, Richard Garfield was finally ready to see this one published
It plays best with the likes of Crop Rotation and Urza's Cave to tutor it into play, but any deck can get behind a land that ramps you and either protects one of your creatures or temporarily phases out a creature
the entire strategy revolves around getting Krenko onto the battlefield, giving him haste, and finding ways to untap him multiple times
Unlike ghosting, registration errors have no additional ink
You even have the upside of getting to cast this from the top of your deck when applicable
The answer is complicated because it depends on factors such as rarity, variation, and history