I feel like the easist method would be to get to 18 and boost twice - the simplest would be +3/+0 from the ability and then double power, costing 13 mana total, or 6 1 turn and 7 the next
Build up your Energy counters quickly over two turns while delaying your opponent, before spending the Energy to play a powerful card for free
*Some FOIL cards are available, if you'd like foils add a note when you place your order and we will include as many as possible, but there are no guarantees.*
It is like Half a Mizzium Mortars for the same price or half a Mizzium Mortars for a Third of the price depending on if it is single target or mass removal
The Celestus is really the key to the deck, so having a tutor ready to get it out when we need it is something I dont want to pass up on
There's a -6 ability too, but the -1 might as well be Sorin's ultimate