In 1v1 formats when players have 20 life and aggro decks thrive, the risk of losing 3 life a turn adds up
It should be more consistent than the out-of-the-box starter, thanks to all the additional card draw
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I just always found that weird
The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance
Despite its tricky evolution, the Dusknoir holographic is one of the best Trick or Trade cards to collect due to its epic artwork