Also great for collecting lore is Magica De Spell The Midas Touch, which similarly costs seven ink to play, but once exerted, will allow you to gain lore equal to one of your items in play
It could be, to save your creatures from an opponent's Brotherhood's EndBrotherhood's End or Anger of the GodsAnger of the Gods
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The second category, mostly for creatures, involves earning an ETB Energy and spending it on that creature or another creature
A lot of the fun involves experimenting with cards I don't typically lean on in my Commander builds because they fit a particular story moment, item, or character interaction as opposed to being "best in class" for a deck archetype
This is why the Lord of the Rings basic landcyclers like Troll of Khazad-dm and Lrien Revealed are so good: Cycling for basic lands trumps normal cycling when youre looking for lands, and 1 mana is so easy to fit into your curve