If you use it with the exiling trigger on the stack, nothing will happen and even your tokens will survive
In much the same vein we have the Alara block triple lands that are a little less versatile in where you can play them but are more powerful when in the right deck than the Vivid lands
He doesn't have any abilities to offer, but when compared to other cost five cards, his strength, willpower, and lore spread are pretty standard

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Pulling it aside, you went to work on the safe behind it
Even without delirium active, two damage is still enough to take care of your opponent's creatures early in the game before their abilities start spiraling out of control