Faithful Mending Even if Consider is a better card in general, I still feel Faithful Mending deserves the first place
When this creature is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card
Just cover the basics and you will generally be fine
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But then at end of turn turns any you didn't play into direct damage
Again, this is no biggie, that still means you have 17 redundant life points to fritter away