Use your Trap Cards efficiently to counter opponents One other thing to take note of is that there are players who give up or surrender the duel if another player disrupts their whole or main combo point in their deck
The uncommon Mentor and Bonder disproportionately reward Flying, Vigilance, Trample, and Menace (since each gets both)
You can only use 1 "Naelshaddoll Ariel" effect per turn, and only once that turn
Finally, I included more countermagic than I normally do to protect my cards and to keep opponents from playing creatures like Trostani Discordant which really take all of the fun out of a deck like this
From the Special Summon conditions, it will be difficult to hire him unless he makes a deck that can fatten up GY fairly quickly
Just like the Undead Unleashed deck, you can blow your budget on upgrading this deck pretty easily