This is a heavily equipment-focused deck (as if having 16 equipment cards didnt give that fact away already)
In the same vein as some of the typal legends like Najeela and Jodah, these are a bit more restrictive in that they dont enable you getting the things youre buffing as much as having the team swing and survive or overwhelm
Seven mana isnt something you can just put in your average deck and expect to happen though, but if your deck is slow or has some acceleration, Coliseum Behemoth should be fine to play
If a location is destroyed, any characters that were in that location cease to be there, and will just not be in a location anymore
8-9: Extremely good cards, usually game-winning bombs and the most efficient removal spells, though not quite good enough to be a 10/10
Three strength, three willpower, and one lore for questing are all nothing to write home about for a cost of 3 ink, and there are definitely more exciting alternatives to deploy