The game is a board game like any other, such as, Sorry, Monopoly, Clue, etc
The best Magic: The Gathering infinite combos in Commander can allow you to completely end a game in a single moment
With the right combination, a Stitcher's Supplier on the first turn and Faithless Looting on the second was enough to put Hogaak, Arisen Necropolis into play as early as the second turn, and he never came alone: it was common for Bloodghasts and Gravecrawlers to be used in the same turn to cast it, and if Vengevines were in the graveyard, it would add four more power to the board for a total which varied between 8 and 16 power between the first three turns
Sure, there are a few problems here and there, but the flavor delivered by Wizards of the Coast is, as per usual, mostly stellar
Following that we have borderless pixel cards
Ill break this review down by color, with multicolor, artifacts and lands, and double-faced cards each as their own sections