Especially with open-world titles, the best hours are the ones in the middle, where youve played enough to understand a games unique ideas and systems but not enough to have totally mastered them
Given that the next 5 years of projects was leaked, No #17 I mean it's a solid 1 prizer for Zard if/when Chi Yu rotates, but it's honestly just a little too much for not enough
Hypothetically, you could spend cards to exchange control of cards youve played to give them to your opponents, and use that to make Drana and Linvala into a combo engine, but I wouldnt
BPhillip York: Storm cards are, uh, good though you'll want either a way to combine this with a sac outlet or something like that to get full value by destroying everything you've taken
9 Neutralization Zone is Found in Pesky Stun Decks First Printed in "Shrouded Fable" Stun decks are notoriously frustrating to face off against in any trading card game
Again, this kind of stuff doesn't really make a major or truly notable difference in terms of the story being told, but I do think Pyramid of Light in Japanese does benefit from the additions & changes, even if only slightly