Elegant design with gold foil accents, a soft touch cover, and a gold ribbon bookmark
If players are not interested in adding one of the many Ygra, Eater of All-Camellia combos into their decks, that's not a problem
Heres the magic trick with Mishr, we use cards that counter our own artifacts, like Blood Funnel
We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck

Phyrexian Tower There are plenty of decks where sacrificing a creature to Phyrexian Tower benefits you both by giving you mana and by allowing you to cash in on death triggers
They often provide buffs to your team, enhance combat effectiveness, or offer protective abilities, making them ideal for decks that focus on building a cohesive, creature-based strategy