When combat damage happens, your 3/3 is dealt 5 damageenough to kill it
Its text-upload for my deck list from another site added every card to my sideboard, but that wasnt a huge issue
Its not that Siege Rhino is somehow the bar, but I think we can all agree, Siege Rhino is a very rare card with a comparable effect, and we need Gray Merchant to aspire to very high levels in order to make up for the turns and games where casting it will be the low end of its range
Its a 5/5 flier with firebreathing, so it hits hard and can pump itself to end games fast
Its a much cheaper alternative that lets most players boost their play quickly.
Bad Rares Aettir and Priwen I dont care how many times Ive called this format slow, its probably not pay 6 and then pay 5 for an uncertain boost levels of slow