Also being able to kill X/4 creatures for red decks is huge: cards like Primeval Titan, Tarmogoyf, Deaths Shadow and many more were a nightmare for red based decks, but now you have a very good and versatile tool in Unholy Heat
If you're running a high monster count, such as in Dragon Rulers or Mermails, 3-6 traps should be enough
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One of the things to keep in mind when doing the draft is that you need both creatures and spells to make things work
Additionally, Gadarla has a quick effect where the player can remove three Kaiju Counters to halve all other monsters' attack and defense points on the field, which can really hamper an opponent's strategy