If it doesnt take off right away, it should have a chance after rotation
Its easy to see why, as Commander decks are more or less synonymous with taking a few turns to get going via ramping mana, setting up mana rocks, playing supports cards and so on
One door that might also get opened is in my Suspicious Bookcase, which for three mana can tap and make target creature unblockable
Does Athreos, God of Passage use any infinite combos
Wizard Class is another slow one since you need to get to the third level to be happy with it, but this class enchantment is a strong win condition for a deck dedicated to drawing multiple cards a turn
For a full rundown of the contents in each booster type from Adventures in the Forgotten Realms , you'll want to check out the Adventures in the Forgotten Realms product overview