It's a ton of fun to play, bouncing Flickering Ward and Conviction back to hand, replaying on whatever target creature needs them, drawing a card, creating tokens, gaining life, do it all over again
The world was already greedy
Set: The Lost Caverns of Ixalan Commander Type: Artifact Equipment Rarity: Mythic
The best way to show a card is worthy is to demonstrate that in a game
Seven power is the magic number that divides evenly into 21 for commander damage, so youre not necessarily going to rely on Miirym to win the game that way
If you have a strong opinion about proxies one way or another, or if youre aware of any other proxy-friendly formats that we left off, let us know [calmly] in the comments below or over in the Draftsim Discord