So many cards in this deck want you to tap out in later turns when they should be more about playing multiple cards a turn, protecting your board and finding more ways to take advantage of the growing graveyards
While hes at it, Captivating Vampire gives Astarion and your fellow Vampires a bump in power
Thanks for your understanding!
On the other hand, you can bargain a permanent spell even if you won't be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves
Cecil might even be the kind of card that brings back Deaths Shadow decks, or finds a home in midrange shells like Jund Saga, which always wants a threat on board to keep up the pressure
This is not without cost, though, as this new rule introduces many new and important decision points to the beginning of games