Flying, first strike, trample, lifelink, and haste for just give mana on any Spider you play is potentially game-winning, especially now the Spider-Man set has printed so many new tools for the creature type
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To show how efficient this card is for the right deck, the final versions of Miracle Grow, which were dubbed Super Grow, used Mystic Enforcer as a finisher, since by the time you'd get around to casting it you had an all but guaranteed 6/6 flyer for four mana
His crowning achievement, he'll add with a grin, is a hedron plucked from the highest point of the Akoum Skyclave
Since it has to attack to get its payoff, it's relegated mainly to aggressive decks, putting it in a rough position
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