While it can be fun to win convincingly, we don't want to regularly pit newer players who are learning the ropes against seasoned veterans with advanced skillsets and create situations where these outcomes are much more likely
My Crushing Masterstroke Speaking about incentives to play a sacrifice deck, heres an Insurrection
You can use it against greedy self-mill decks that are looking to reanimate a bunch of creatures and its even efficient enough to see play in higher power tables where cards such as Underworld Breach are mainstays
Enchantment Naked Singularity Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce , Islands produce , Swamps produce , Mountains produce , and Forests produce instead of any other type
II, III Gestalt Mode When you next cast a creature spell this turn, it gains haste until end of turn
146 creature types were eliminated, and eight were added, to leave the final list at 216 creature types