If that big boy was our first spell in the turn, we'd also be able to ding an opponent for some pretty serious damage
No notes, this might just be my favorite card in the set
If we run a few of these DFCs in our deck, were upping our amount of haymakers that our deck can throw, with the fallback plan of using them as lands
But now with the release of Midnight Hunt , not only did we get a bunch more powerful Werewolf support cards, we also finally got the Werewolf commander players were hoping for: Tovolar, Dire Overlord is here, and it's got Werewolf players howling with joy
Ive also found that bringing it up to around 3 or 4 power tends to make it too hard for people to pay the tax when Im playing my Heliod, Sun-Crowned deck
Your Mistake Is My Triumph Scheme When you set this scheme in motion, each player mills three cards