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Dragon Ascent costs five energy in total (including three fire, one electric, and one colorless), but it does a ridiculous 300 damage on hit
At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it
Whenever Kefka enters or attacks, each player discards a card
If you want at least an 80% chance to hit 4 land drops by turn 4 then you need to bump the land count to 39-40
Crescent Island Temple Go-Shintai of Ancient Wars Go-Shintai of Boundless Vigor Go-Shintai of Hidden Cruelty Go-Shintai of Life's Origin Go-Shintai of Lost Wisdom Go-Shintai of Shared Purpose Honden of Cleansing Fire Honden of Infinite Rage Honden of Life's Web Honden of Night's Reach Honden of Seeing Winds Kyoshi Island Plaza Northern Air Temple Sanctum of All Sanctum of Calm Waters Sanctum of Fruitful Harvest Sanctum of Shattered Heights Sanctum of Stone Fangs Sanctum of Tranquil Light Southern Air Temple The Spirit Oasis