The one downside Ive had thus far is that some characters are far less combat-ready than others, and the intro campaign is very combat heavy making it hard for those solo characters to make it out alive
Other times, interesting make ready sheets are saved by pressmen and find their way into collectors hands
For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Frogmyr Enforcer from your graveyard
The monster Ritual Summoned using this card is unaffected by Trap effects
After the dust settles on this set, it will be interesting to see what happens with the value of this golden gem
When you equip a creature, you can then pass it around to other players, and it cant attack you