As always on Cardsphere, buyers/sellers remorse is not a valid reason for a dispute
Draft Abilities If you're going to contend for the throne, you'll need an army, and the draft provides you with just that army

$79.99 Isshin, Two Heavens as One (0054 - Lightning, Lone Commando) Final Fantasy Through the Ages $59.99 Azusa, Lost but Seeking (0015 - Princess Sarah) Final Fantasy Through the Ages $29.99 Kraum, Ludevic's Opus (0056 - Barnabas Tharmr) Final Fantasy Through the Ages $29.99 Kenrith, the Returned King (0023 - Noctis Lucis Caelum) Final Fantasy Through the Ages $34.99 Jodah, the Unifier (0017 - Warrior of Light) Final Fantasy Through the Ages $32.99 Sram, Senior Edificer (0003 - Firion, Swordmaster) Final Fantasy Through the Ages $32.99 Adeline, Resplendent Cathar (0001 - Hero of Light) Final Fantasy Through the Ages $22.99 Cryptic Command (0029 - To the Crystal Tower) Final Fantasy Through the Ages $29.99 Command Beacon (0064 - Balamb Garden) Final Fantasy Through the Ages $64.99 Deadly Rollick (Borderless) Commander Masters Variants $84.99 Animate Dead (Judge Foil) Promotional $37.99 Gix, Yawgmoth Praetor (0035 - The Shadow Lord) Final Fantasy Through the Ages 0 results found

Id really want to leverage either the token or lifegain before playing this, but I dont mind it as a very flexible option
In Merfolk, most of the creatures are relatively interchangeable, while Elves is more like Affinity in that some of its creatures are enablers and others are payoffs, which means that removal can sometimes pick it apart even more effectively and that its draws can be a little less consistent
They need to sell boosters to make a profit, and one of the main ways that they sell is to players that look to Draft