This is very strong in decks that are graveyard literate and Black, like Reanimation around things like Buried Alive and Reanimate, Animate Dead, or others
But understanding what they are and where they intersect will help guide you into a more consistent pile at the end
There are a few knights in these colors, but you might feel some frustration that you dont have access to at least black
Countermagic : Mystic Snake, Frilled Mystic, Draining Whelk Reanimation : Karmic Guide, Phyrexian Delver, Extraction Specialist Milling : Manic Scribe, Thieves' Guild Enforcer, Sage's Row Denizen Self-Milling : Stitcher's Supplier, Satyr Wayfinder, Balustrade Spy Discard : Burglar Rat, Mesmeric Fiend, Sin Collector Goading : Insufferable Balladeer, Jeering Homunculus, Vengeful Ancestor "Gain Control" effects : Hostage Taker, Agent of Treachery, Gonti, Lord of Luxury Clones : virtually all of them, though a few are decently pricey
There are a total of seven different rarities: L (leader), C (Common), UC (Uncommon), R (Rare), SR (Super Rare), SEC (Secret Rare) and P (Promo Card)
Here's what can sometimes make Miracle a bit complicated: You still draw the card: Whether or not you use the Miracle ability, the card is still drawn