Theres certainly powerful stuff, even new staples and great reprints, but the themes either felt repetitive or half-baked
Once a die is rolled, Vrondiss inflicts a point of damage on himself, this triggers his main ability to put a 5/4 green-red Dragon Spirit token into play each time he is dealt damage with the addition of When this creature deals damage, sacrifice it. is put into play
If youre still having trouble in your meta dealing with flyers, then suiting up your Palazzo Archers with some +1/+1 counters is an excellent deterrent
Tron It was traditionally thought that Blood Moon was game over against Tron, but it isn't
In addition, the storage case cover can be turned into a handy stand or even a play mat
This deck can now dome your opponent for 20+ damage as early as turn three, but you generally wont be pulling off your shenanigans until turn four or five at the earliest